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- Dome Wars Weapons
-
- Standard Missiles:
- Baby Missile
- Missile
- ICBM - generic explosion, from small to large explosion
- Little Boy
- Fat Man
- Armageddon
-
- (size) Roller - rolls down hills until land goes up, or hits tank, small explosion
- up rollers roll up the hill
-
- Dirt Weapons:
- Dustbuster - a dirt removing weapon (circular explosion)
- Digger - another dirt removing weapon; this weapon causes all the dirt around it to
- collapse
- Dirt Bomb - place a chunk of dirt where your shot lands (useful as a cheap shield in an
- emergency)
-
- Defense Weapons:
- Shields - protection against explosions
- Gopher - Bury your tank into the ground. A Gopher can burrow half way to the ground,
- while a Gopher II can burrow fully to the ground. Using a power of 1000 will use the
- max. power of the weapon, while 500 will take you half way, etc.
- Auto Defense - allow you to put up shields before the round begins
- Impact Brace - minimize the effects of falling (you don't take damage)
- Anti-Gravity - don't fall! This is automatically in use once you buy it
- Batteries - (+ 10) power up after taking some damage
- Retreat - in those situations where you are bound to lose, get out of there to avoid
- giving the other players cash for killing you.
-
- Guidance Weapons:
- Cruiser - horizontal guidance (tracks on the mouse location at the time of the shot)
- Bomb - vertical guidance
- Horiz/Vert Napalm - Napalm that tracks horizontally or vertically
- Ceil Funky/Missile/… - use just enough power to get to the top of the screen
-
- Special Weapons:
- (Size)-(Quantity) Shot - Shoot a warhead that will split into (Quantity) different
- shots when it reaches the apex of its flight. Explosion radius varies with (Size).
- Napalm - That icky burning stuff that ruins a tanks day. Particularly good against
- shields.
- Funky - Upon hitting the ground this shot will break out into a few random extra
- explosions.
-
- Investment:
- These weapons will allow you to invest your extra money with different risk
- to try and make more.
- Bank Bonds: You always get about 6% back on your investment. (safe)
- Stock options: You have 20% chance of losing all your money, 20% chance
- of doubling your money, and a 60% chance of no return on the investment.
- Ventures: You have 10% chance of no return on your investment. 80% of
- the time you will get back only half your investment, but 10% of the time,
- you will get back 10 times your investment.